TOPPR AMBASSADOR

Earnings

Learning Center

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Coversation History & Analysis

As part of the competitor analysis, we wanted to map out how are competitors communicate and understanding the key-point that differenciates a successful conversion from a failed one.

Explorations

Daily View

The daily view was introduced to give students an overview of the things they should accomplish.

Explorations

Explorations included, playing aroud with the layout, individual tile design and colors.

Explorations (Logo Family)

This exploration forced on the recognisability of the family as a set and as individual logos.

The Brief

Ambassador re-launch required thinking from scratch both for the full-fledged product and MVP for initial launch.

SCHOOL OS

Success Animations

We designed a set of success animations that nudge the user to keep using the practice tool. We developed nudge messages that work across all the different cases of the practice tool.

Zero States

The Gamification Flow

Designing the nudges was the step-1 in making the practice tool better, daily challenges was one more proposed addition.

Context specific cases

These screens are used when a used tries to access any of the premium features within the app as an unpaid user.

Exiting Design

Current design for the timetable was a bootstrapped version and lacked the key design elements and principles.

Positive & Negative Nudges

We designed a set of nudges and animations to motivate students to keep practicing.

The Logo Family

The final logo family are based on the toppr plus logo, and used for the individual apps that are in the pipeline right now.

TOppr PLUS PAYWALL

Lead Manager

The Brief

To make a scalable family of logos that fit within the Toppr ecosystem, There are some logos that already exists.

Ed-Tech

Ed-Tech

Ed-Tech

Gamification

Gamification

Gamification

Competitor Research

Competitor Research

Competitor Research

TOPPR LEARNING APP

Designing joyful experiences for students, teachers and parents that use Toppr daily

Designing joyful experiences for students, teachers and parents that use Toppr daily

The competitive analysis included the major players in the ed-tech domain- Byju, Unacademy, etc. The objective was to analyse the login flows and understand what works

Leading Design for the Newly Introduced Toppr Ambassador Program

The practice tool is used by students from classes 6th to 12th, the main objective was to make the process of learning fun and the end goal being that students practice more on Toppr

Weekly View

The final mockup for timetable had a weekly view and a more focused daily view.

Explorations (Logo Style)

This was the initial exploration targeted towards consolidating on a fixed style for the entire family.

BRIEF

Making the upgrading process more concise and purposeful

Making the upgrading process more concise and purposeful

More than 3.2 Million People use Toppr Daily.

More than 3.2 Million People use Toppr Daily.

More than 3.2 Million People use Toppr Daily.

BACKGROUND

As one of the biggest startups in the edutech domain, it is crucial that experience across all the products is consistent and joyful.

As one of the biggest startups in the edutech domain, it is crucial that experience across all the products is consistent and joyful.

As one of the biggest startups in the edutech domain, it is crucial that experience across all the products is consistent and joyful.

Presenting the core USPs of the Toppr Plus with the right Information Architecture. The core USPs of the paywall are the following:


Live Classes, Concepts and Video

Testimonials

Upgrade CTA

Talk to to expert CTA

Presenting the core USPs of the Toppr Plus with the right Information Architecture. The core USPs of the paywall are the following:


Live Classes, Concepts and Video

Testimonials

Upgrade CTA

Talk to to expert CTA

Presenting the core USPs of the Toppr Plus with the right Information Architecture. The core USPs of the paywall are the following:


Live Classes, Concepts and Video

Testimonials

Upgrade CTA

Talk to to expert CTA

Designing Joyful Learning Experiences for Students and Teachers

Designing Joyful Learning Experiences for Students and Teachers

Designing Joyful Learning Experiences for Students and Teachers

Exploring what works

Making the practice tool more fun

Designing a timetable for Students and Teachers that use it daily

I worked across the board to improve the experience of Toppr products, namely- Toppr Plus Paywall, Toppr Learning App, School OS, Competitive Analysis, Logo Family & more.


I also lead the design for Toppr Ambassador. A soon to be

launched product part of Toppr Community.

I worked across the board to improve the experience of Toppr products, namely- Toppr Plus Paywall, Toppr Learning App, School OS, Competitive Analysis, Logo Family & more.


I also lead the design for Toppr Ambassador. A soon to be

launched product part of Toppr Community.

COMPETITIVE ANALYSIS

LOGO FAMILY REDESIGN

Competitive Analysis for Toppr

Toppr has Various Product in its

Arsenal, I Worked Towards Designing a Consistent Logo Family

Start reading case study

Designing joyful experiences for students, teachers and parents that use Toppr daily

BRIEF

As part of the internship I worked across the board to improve the experience of Toppr products, namely- Toppr Plus Paywall, Toppr Learning App, School OS, Competitive Analysis, Logo Family & more.


I also lead the design for Toppr Ambassador. A soon to be launched product part of Toppr Community.

Thank you for reading!

Write to me at agamagar117@gmail.com